{"id":370,"date":"2025-04-29T18:04:11","date_gmt":"2025-04-29T18:04:11","guid":{"rendered":"http:\/\/www.keepinitcoolhvac.com\/?p=370"},"modified":"2025-05-05T12:42:43","modified_gmt":"2025-05-05T12:42:43","slug":"what-kept-the-call-of-duty-league-alive-while-the-overwatch-league-couldnt-survive","status":"publish","type":"post","link":"http:\/\/www.keepinitcoolhvac.com\/index.php\/2025\/04\/29\/what-kept-the-call-of-duty-league-alive-while-the-overwatch-league-couldnt-survive\/","title":{"rendered":"What kept the Call of Duty League alive while the Overwatch League couldn\u2019t survive?"},"content":{"rendered":"
\"Call<\/figure>\n
\n

The downfall of the Overwatch League<\/strong> (OWL) is now a case study for what not to do when setting up a competitive ecosystem for a new esport. However, its sister circuit, the Call of Duty League<\/a> (CDL) is still alive and well, despite sharing what was considered the biggest mistake of Blizzard\u2019s approach to competitive gaming: a city-based franchise system. So what made the difference?<\/p>\n<\/p><\/div>\n

\n

The CDL<\/a> is still alive today because, from the start, it was a less ambitious and North America-focused project. The Overwatch League, meanwhile, started as a global competition with esports organisations from around the world believing in Activision Blizzard\u2019s promise<\/strong> of being a part of the future of entertainment.<\/p>\n<\/p><\/div>\n

\n
Keep Reading<\/span><\/div>\n